17.10.09

Copyright, Designs, and Patents Act 1988

I have personally researched the UK Copyright act, in regards to the frankly pathetic rules put in place by OCR which restricts the use of copyrighted music within our coursework production. I found the following information from this official website.



Education -
32 Things done for purposes of instruction or examination


(1) Copyright in a literary, dramatic, musical or artistic work is not infringed by its being copied in the course of instruction or of preparation for instruction, provided the copying—
(a) is done by a person giving or receiving instruction, and
(b) is not by means of a reprographic process.

(2) Copyright in a sound recording, film, broadcast or cable programme is not infringed by its being copied by making a film or film sound-track in the course of instruction, or of preparation for instruction, in the making of films or film sound-tracks, provided the copying is done by a person giving or receiving instruction.

(3) Copyright is not infringed by anything done for the purposes of an examination by way of setting the questions, communicating the questions to the candidates or answering the questions.

(4) Subsection (3) does not extend to the making of a reprographic copy of a musical work for use by an examination candidate in performing the work.

(5) Where a copy which would otherwise be an infringing copy is made in accordance with this section but is subsequently dealt with, it shall be treated as an infringing copy for the purpose of that dealing, and if that dealing infringes copyright for all subsequent purposes.
For this purpose “dealt with” means sold or let for hire or offered or exposed for sale or hire.



This official UK copyright act clearly states that the use of copyrighted materials, such as music, is not applicable to those using the copyrighted material for educational purposes - aka, constructing a professional-looking Media production for educational purposes. The materials Media students need are digital, meaning no reprography would be used in the use of these materials. Moreover, the finished product is not being used for any business or profit-making organisation, which further allows the use of copyrighted materials in this instance.

OCR have asked Media students to create a realistic- and professional-looking production to submit as coursework. One of the most important factors in ensuring the production is well-constructed, and creates the atmosphere and demonstrates the message desired by the director, is through the music included in the production. Therefore, asking Media students - students who have shown an interest in film, magazine, and communications - to then create a piece of music which would successfully suit a Media production, is wrong. If we, as a group of students, were interested in the construction and understanding of music, we would have taken a Music course - in which I assume we would not be asked to shoot a music video to fit our music.

In order to create the soundtrack we want as a part of our product, to create the atmosphere we desired in pre-production, we would need years of music training, skills in multiple musical instruments, access to a recording studio, an orchestra, and a ridiculous amount of money. Fortunately, the copyright law allows students to use copyrighted music for educational purposes in the creation of film. Unfortunately, OCR have disregarded this important fact, to further burden their students with an almost impossible task.

Moreover, I can't think of any directors within the film industry which both direct the entire film product, and create a soundtrack which would fit with the film. Danny Boyle, director of hit 2009 feel-good success, 'Slumdog Millionaire'? No. World famous and successful science-fiction director George Lucas? No. How about the incredible Steven Spielberg? Also no. The directors of these successful films hire those who have extensive knowledge in music, to create the perfect soundtrack to an excellently constructed production.

Without an appropriate soundtrack, the best production in the world would be pathetic. Indeed, it seems OCR would rather we, as successful Media students, don't make use of the materials already created which would fit our production perfectly - even though the Law itself states that this is acceptable for educational purposes. Instead, we will put effort in and do our best to create an excellent production, before then attempting to create an appropriate soundtrack, which will probably lower the overall standard of the finished product.


COMMENT. BEAUCHAMPS MEDIA SAID:

I fully appreciate your frustration and share your concerns Luke. However, the fact remains, as previously stated, that if the examiner wants to examine your production using public file sharing networks and the sound has been removed by an outside agent due to THEIR interpretation of copyright rules, your production will inevitably lose marks for being silent. Since it would have music if you had followed the recommended guidelines, that will be seen as your responsibility and choice and you will be marked accordingly. Harsh but true.

29.9.09

Locations

The main events of the teaser trailer - the television, the kitchen, the hostage, etc. - will take place in a house, in an undisclosed location. I will not include an establishing wide shot to show the location of the house, but all interior shots; I want the audience to focus on the events of the trailer, rather than the location. The filming will take place in a living room, then as the female walks into the kitchen a hallway, before shooting in the kitchen. The house I have decided to film in is very modern, with a warm and welcoming feel to it - which contradicts the actions taking place there. Everything will be neat and tidy, with all the misé-en-scene showing the audience more about the lead female character who lives there.
      In contrast, throughout the remainder of the teaser trailer, all the shots will be exterior, although again no exciting or intriguing locations will be shown - I want the audience to focus on the action rather than the location. Moreover, these shots are so short, that an establishing wide shot, instead of a shot which adds to the intrigue and enigma of the over trailer, could be considered a waste of a shot. But the locations will reflect the action, and add to the atmosphere that the action is presenting. For example, roads will be used to shot the car and motorbike scenes, and I will use a large field for the kissing scene. I have decided to use a large field to show isolation with the couple, and add to the romantic feel of the shots. Although I am using a large field for the kiss scene, two of the three shots I will use will be mid- or close-up shots, to show the audience the love between the couple.


COMMENT: BEAUCHAMPS MEDIA SAID-
I like the way you are creating a claustrophobic atmosphere with a wealth of interior shots Luke and the way that your non-specific location brings a universality to the theme. Perhaps a google earth jump shot would make an interesting feature to emphasise that this could be any house in the world...

28.9.09

Costumes

Female
Main: Red sport trousers / shorts; black vest top.

Fighting: Red top, under black leather jacket. Black trousers / dark jeans.

Field: White summer dress.

Male characters:
Main: Smart casual: Shirt, jeans, suit jacket, shoes.

Fighting: Grey top, black jacket, jeans.

Field: Vest top / t-shirt, combat shorts, low-top cons.

After having watched and analysed many different teaser trailers, and whole productions, which include characters similar to those in my own production, I have decided that these clothes would be best suitable for them in the situations they would be facing. The female character is a positive representation of the physical and emotional strength woman can have, and the clothes reflect this; being sporty when necessary, yet elegant and beautiful at others. Moreover, the males' clothes are much more simply, casual, and everyday.


COMMENT: BEAUCHAMPS MEDIA SAID -
Good ideas for costumes but perhaps some more character could be added with specific accessories, watch, chain, necklace, hair bow etc. At the moment they are very general and a bit vague; a few signifiers might be interesting – think Electra with the red leather and the use of a chain...

25.9.09

Storyboard - Drawn

22.9.09

Shooting Script

Shot #
Shot Description
Audio and Dialogue
1
Graphic shot of institutions.
-
2
MS of newsreader talking at desk.
"...for the last time this year. Now back to our main story, Daniel Woods has gone missing from a party in central London, where he was out celebrating with friends. Police are not involved, and a search is being conducted. It is feared that..."
3
Slow reverse zoom away from television, to CU of using the remote control to turn off the television, to a low MCU tracking shot of feet walking (towards camera), to a CU of hand switching on a light, to a LS, to a MS, to a CU of character drinking a glass of water.
Feet walking on a floor; cupboard opening; tap running; etc.
4
CU of glass being put down on the side.
Diegetic noises of glass being put down.
5
CU of gun being taken out of female's trousers.
Diegetic noises.
6
CU of fingers holding the trigger, before camera quickly pans left.
Diegetic - breathing etc.
7
OTS, behind a person, looking at the female holding the gun.
-
8
OTS, now behind the female's left shoulder, pan over the right shoulder, then TS-FS, with the female on the left, and the male hostage on the right.
Intense, non-diegetic atmospheric bass swelling begins.
9
CU of hand lowering helmet visor.
Non-diegetic: Swelling continues, plus a beat as shot is shown.
10
OTS of hand revving motorbike engine.
Motorbike engine revs. Swelling noise continues. Beat as shot is shown.
11
CU of motorbike pulling away from camera.
Motorbike engine. Swelling noise continues. Beat as shot is shown.
12
ECU of male's eyes.
Swelling noise continues. Beat as shot is shown.
13
CU of female's head slammed against a brick wall.
Noise of head against wall. Swelling noise continues. Beat as shot is shown.
14
CU low shot of male being pushed to the floor by female.
Body hitting floor. Swelling noise continues. Beat as shot is shown.
15
LS of female walking away from body.
Footsteps. Swelling noise continues. Beat as shot is shown.
16
High angle long TS-FS, looking at female pointing the gun in the kitchen.
Swelling noise continues. Beat as shot is shown.
17
Low shot of car driving forwards towards camera.
Car engine driving. Swelling noise continues. Beat as shot is shown.
18
CU of hand changing gear in car.
Car engines driving. Swelling noise continues. Beat as shot is shown.
19
Low shot of car driving forwards over camera.
Car engine driving. Swelling noise continues. Beat as shot is shown.
20
Handheld ECU of gun. (Camera looking towards female.)
Swelling noise continues. Beat as shot is shown.
21
Low shot CU tilt of female laying on grass.
Swelling noise continues. Beat as shot is shown.
22
Handheld OTS CU of female face - looking at male.
Swelling noise continues. Beat as shot is shown.
23
Low LS of male kissing female on the grass.
Swelling noise continues. Beat as shot is shown.
24
CU of female's face.
Swelling noise continues. Beat as shot is shown.
25
Handheld CU of gun pushed against male's forehead, before camera pans to the left.
"Tell me what you know..." Swelling noise continues.
26
Graphic shot - 'It's time to face the truth...' fades into 'facethetruth.com'.
Male speaks (truthfully, whisper): "I don't know anything...". Swelling and beats stop.
27
CU of gun hitting male on head.
Gun hitting head. Swelling begins again suddenly - more intense than previously.
28
Low angle CU tilt of male falling from chair, towards camera.
Body hitting floor. Swelling noise continues.



COMMENT: BEAUCHAMPS MEDIA SAID –
Excellent work Luke, a full range of shot types, distances and angles, all used effectively to create meaning. Well done!

16.9.09

Shot List

1. -Graphic shot of institutions.

Fade through black
2. -Mid shot of newsreader at desk talking.
Fade
3. -Slow reverse zoom away from television, to close-up of hand turning off television with remote control, to (as female gets up from sofa and walks) a low tracking shot of feet walking (towards camera; camera moving backwards), to close-up of hand switching on a light, to long shot (as character moves away from the camera), to mid shot (as camera continues movement towards her), then turn clockwise and move up for a close up of the character drinking a glass of water. This shot is all one fluid shot, where the camera follows the character, and shows the actions and the female character, but at the moment avoiding her face.
Cut
4. -Close-up of glass of water being put down on the side.
Cut
5. -Close-up of gun being taken out of female's trousers.
Cut
6. -Close-up of fingers holding the trigger, before the camera begins to quickly pan left (to see what the gun is aimed at).
Cut
7. -Over the shoulder shot, behind a person, looking at the female holding the gun.
Cut
8. -Over the shoulder shot, now behind the female's left shoulder (to keep the 180-degree rule), then pan to go over the right shoulder (to break the 180-degree rule), before moving the camera backwards to create a two-person shot, with the female on the left, and the male hostage on the right.
Fade through black
9. -Close-up of hand lowering helmet visor.
Fade through black
10. -Over the (right) shoulder shot of hand revving motorbike handle / engine.
Fade through black
11. -Close-up low shot of back motorbike wheel pulling away, driving to the left of the camera.
Fade through black
12. -Handheld close-up of male's eyes.
Fade through black
13. -Close up of female's head being slammed against a brick wall.
Fade through black
14. -Close up low shot of a male being pushed to the floor by the female.
Fade through black
15. -Low shot of female walking away from motionless body.
Fade through black
16. -High angle long two-person shot (in corner of kitchen) looking at the female pointing the gun at male.
Fade through black
17. -Low shot of car driving forwards towards camera.
Fade through black
18. -Close-up of hand changing gear of car.
Fade through black
19. -Low shot of car driving forwards over camera.
Fade through black
20. -Handheld close-up of gun (looking towards the female).
Fade through black
21. -Low close-up anti-clockwise tilt of female laying on grass with male.
Fade through black
22. -Handheld over the (right shoulder shot) of female looking from left eye to right of the male.
Fade through black
23. -Low long shot of male kissing female in the field.
Fade through black
24. -Close-up of female's face.
Cut
25. -Hand-held close-up of gun pushed against male's forehead, before camera pans to the left to see female - "Tell me what you know..."
Cut to black
26. -Male speaks: "I don't know anything..." Graphics appear on screen, 'It's time to face the truth', before fading into 'facethetruth.com'.
Cut
27. -Close-up of gun hitting male on head.
Cut
28. -Low angle tilt close-up of male falling from chair.
Cut black


COMMENT: BEAUCHAMPS MEDIA SAID –
Terrific vision and attention to detail; I can completely visualise your planned shooting. Very effective planning

14.9.09

Idea Pitch

As the photo of my written pitch above shows, the narrative of my teaser involves a female character - the lead character - watching television, seeing on the news that someone has been kidnapped. She then very calmly and naturally proceeds to the kitchen to get a drink, before turning and confronting the man she has hostage - who was featured on the news.
      The first shot will be a mid-shot of a newsreader at a desk. The camera will then reverse-zoom away from the television which the newsreader is now on. I got this idea from my previous research into teaser trailers, where I saw the convention used in the teaser trailer for 'Resident Evil: Extinction', and decided to use it in my own production. The shot will then continue, and follow the actions of the female, as she moves into the kitchen to get a drink. This is a similar style to the teaser trailer for the video game 'WET', which I analysed previously, and includes a very fluid construction.
      The beginning of the teaser will have quite a slow pace, created using long shot lengths, each with very simple actions. This will then suddenly change into a fast pace, including lots of different shots and actions. This will also make use of Todorov's theory, beginning with equilibrium, where everything appears to be normal and average to the viewer, before the disequilibrium begins when the viewers see that the kidnapped male in the news is being held hostage by the female. Moreover, I will create an enigma from the teaser, by not resolving this mystery; just adding to it through dialogue and actions. I found this to be effective through my previous research into teaser trailers, where the teaser trailer for the video game 'The Secret World' used Todorov's theory in its construction, by beginning with equilibrium, and finished with an enigma and disequilibrium. It also ended with a website for viewers to visit for more information on the product. This was a very effective teaser trailer, and I decided to use the best conventions in my own production.
      I want the events and acting-style in the teaser trailer to be as realistic as possible, thus heightening the tension of production. The music I plan to create will add to this tension. I will also use a consistent style of red, white, and black colours for the female's clothes, and graphics within the teaser trailer. I noticed during my research that other female leads, such as Aeon Flux and Lara Croft also have their own unique and identifiable style through misé-en-scene. This will increase the strength of the character, and allow the character to be instantly recognisable.
      I have decided in my teaser trailer to include the institutions of the production, such as the production company, and the distributors. I will also include a website address for viewers to visit for more information on the film. This website could then contain more banners and advertisements to promote the film, and create 'hype'.
      Included in my teaser trailer are two main characters - a female and a male. After having studied Propp's character functions, I have decided that the female character will be the 'hero' of the overall production, and the male seen held hostage in the kitchen scene will be the 'helper' of the overall production. This will subverge the initial reactions towards the character, as the audience viewing the teaser trailer will assume that that character is the 'villain' of the production. The other male characters seen in the production could be the 'villian', 'donor', 'false hero', and 'princess' respectively.


COMMENT Beauchamps Media said:

Excellent planning Luke, you have worked hard and organised your production well, I'm glad it's now accessible for comments!

10.9.09

Femme Fatale Research

I began research into similar female-lead action-thriller films, such as 'Aeon Flux' (2005, Karyn Kusama), 'Lara Croft: Tomb Raider' (2001, Simon West), 'Catwoman' (2004, Pitof), and 'Elektra' (2005, Rob Bowman). All of these productions include a female lead character which takes on the role of the 'femme fatale'. Traditionally, the femme fatale - a French phrase for 'deadly woman' - is a female character who is beautiful and charming, using her beauty to attract others - often male - before then leading them into dangerous and deadly situations. In the past, her abilities have been considered literally supernatural, and linked with witchcraft, but as shown in modern popular culture, the femme fatale uses charm, beauty, and sexual allure alongside impressive strength and technique in their actions. Typically, the femme fatale is the villain within the narrative - such as 'Poison Ivy' from the Batman series - but, as shown, can also be the heroine - like in 'Lara Croft: Tomb Raider'.

I will use the idea of femme fatale to create a strong, indepedent, skilled, and beautiful character for my production to use as the heroine of the narrative. From my previous audience feedback, I know that the male audience like female lead characters for the sexual appeal, while the female audience enjoy the representation of a strong and indepedent woman. By creating such a character, I can ensure that my production can be enjoyed by a large demographic.

COMMENT: BEAUCHAMPS MEDIA SAID –
Super research and a strong theme, you’ve used some marvellous examples.